Projects:
Circle Breakout <<<
Circle Breakout
Controls:
Hold to move paddle
Release to fire balls
Every 1000 points, additional ball is added
The game started as an idea that my mind latched onto, a bit of a twist on the classic breakout game, and I experimented with the idea, ultimately into a playable prototype
I decided to give the idea a go, doing a personal weekend game jam in development. I wanted this as a project to achieve a few goals, to help me practice limit scope, to use simple, intuitive controls, to explore WebGL games, and to attempt a game fit for most resolutions and aspect ratios
Overall the project was a success, I achieved most if not all of my goals, and I enjoyed the experience and learned from it.